Ten out of ten

News about games by Vatigo

My look at Gone Home

May 062014


SPOILER ALERT: This post contains story spoilers and since Gone Home is a story exploration game, you might want to skip this post if you haven't played the game.

I'm a bit late to the party but I finally managed to play Gone Home, which is, for those that don't know, a relatively short story exploration game. That means that all you do is walk around and explore the area and by doing so you find out more about the story and the characters.

The premise of the story was good, the main focus is on the love story between two teenage girls but there are side stories about Sam's parents, her childhood friend and the dead ex-resident called Oscar.

The developers recreated the 90s well and the house is full of various items that each tells us a bit more about the people that live there and I can appreciate what the creators tried to do, but there are two main reasons why the game didn't sit well with me.

1. I don't like going through other people's stuff

I respect other people's privacy and I never go rummaging through their stuff, but in this game this is the only thing you do!

Since I don't do it in real life and I don't like to do it in a video game, going through the drawers and personal items of the characters made me feel uncomfortable and awkward.

2. I found Sam an unlikable character.

As GLaDOS would put it: "It says so here in your personnel file: unlikeable. Liked by no one."

Sam is a young teenage girl trying to find her place in the world, like many other teenagers do, and she possesses all the traits people find annoying in teenagers. I haven't found proof of any virtues she might have. She is not nice nor kind and she's very self-focused. Because of all that, I didn't find her a likeable character, which means I didn't care that much about what will happen to her.

There's one more thing about this game which definitely negatively impacted my experience - it ran horribly on my laptop.

I guess in conclusion it comes down to this - this game is not for me and that's OK. A lot of people enjoy it and that's great too. Dear Esther, another experimental story exploration game, also wasn't for me, but I like the concept and I'm sure that one day there will be a story exploration game that I'll like.

Until that day, I'll spend my time playing other games I find more engaging.


Copyright 2014 Vatigo Games